![]() The same Racing Wheel ( exactly the same object used in development ) didn’t work with the project, and upon further investigation running Unity 2017.3. There are two types of Logitech software for that: the Logitech Gaming Software and GHub (if you have both, uninstall both).Īfter doing that, you also need to delete any other traces of these programs, so you need to check some folders and manually delete them and also a couple of entries in the Windows Registry - don't panic.I have a Input setup based on the Logitech Gaming SDK from the Asset Store, I tested the package with my development environment and everything went fine using the G29 Racing Wheel, I can see the inputs from the Logitech sample script and my Input wrapper works fine, but, once I built an executable from my project and went to a production environment. The very first thing to do is to uninstall whatever Logitech software you're using for your wheel. Logitech G HUB is new software to help you get the most out of your gear. So the powers and abilities you need are always available. I'm NOT sure if this is what caused the problem, but as I said it's just a suspicion and what really matters is that there IS a solution, which I'll describe below: Now you can save multiple character profiles within your games and switch on the fly. You have to install the latest GHub version.įull explanation and how to actually & properly do it:Īfter several tests and trying all I could to fix the Force Feedback (it just wasn't working at all, none of the values I'd put in the 'Vibration & Force Feedback' screen would work, or make any difference to the wheel feel while driving/playing the game and the wheel led lights were not working at all), I noticed that along with the Logitech softwares, some version(s) of the Microsoft Visual C++ were installed as well - and I GUESS the game (F1 23) also installs some of those files - and then I also GUESS that this MIGHT have caused some kind of conflict and that's why the wheel just wasn't working as it should - it also affected other games, like F1 22 and rFactor, Assetto Corsa, etc. You must uninstall and remove any traces of any Logitech softwares you have installed in your computer. I'm using the exact same configs (as in the pic below) I used in all previous games (from F1 22 to F1 2019) and they used to work just fine. ![]() (real life) wheel led lights are not working at all (they're all off). Editing the values at the VIBRATION & FORCE FEEDBACK tab in game have absolutely NO effect at all (and yes, the FFB is turned ON) and the changes are being saved to the controller config and active, of course. Specifications WARRANTY INFORMATION 2-Year Limited Hardware Warranty SYSTEM. The Logitech G29 software runs on your operating system and enables it to communicate with the racing wheel you’re using. Very Low Force Feedback With A Logitech G29 Wheel G29 Driving Force also works on your PC using Logitech Gaming Software. What do you expect to see? Nothing to see, but to feel. What happens when the bug occurs? The Force Feedback is very low, no matter what settings I put on the VIBRATION & FORCE FEEDBACK tab at the Controllers config - I'm using the exact same settings I used to in F1 22, F1 2021, F1 2020 and F1 2019 and it always worked just fine. Steps: How can we find the bug ourselves? Just play the game with a Logitech G29 wheel. ![]() As you can see, it hasn’t been updated since May of 2018. With the release of Logitech G Hub, Logitech Gaming Software has been retired. It allows users to change the settings of their Logitech G devices, such as mice, keyboards, headsets, and even webcams. Which area is the bug/glitch in? Single Player Logitech Gaming Software is a software released for Logitech’s gaming line, Logitech G. What is your 16 digit Report Code? DTPC-CAKV-KHSC-VMXEĬan you please provide the name of your current internet service provider? Claro NET Summarize your bug Very Low Force Feedback With A Logitech G29 Wheel + editing the values at the VIBRATION & FORCE FEEDBACK tab in game have absolutely NO effect at all (and yes, the FFB is turned ON) and the changes are being saved to the controller config and active + (real life) wheel led lights are not working at all.
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